Our jobs and internship openings in Paris and Lyon
Working at Kylotonn means being part of a growing development studio. It’s also an opportunity to contribute to internationally known videogame franchises in the motorsport world. It’s also a special opportunity to develop your skills in an incredible team of experts. We’re constantly looking for talent to give pleasure to our players, to make our internal technology - the KT Engine - evolve and contribute to bettering our tools pipeline. Feel free to consult our job offerings or internships currently available.
If you haven’t found an opportunity that matches your set of skills, you can also directly send us your job application below. The type of profiles we look for on a regular basis for our Paris and Lyon locations are the following:
Engine Programmer: Expert in C/C++, you are able to find innovative solutions in optimization (cache miss, SIMD…) and real time rendering (TXAA, DOF…)
Gameplay Programmer: Having a real affinity for gameplay, you are fluent in C/C++ and able to keep in mind the game design to work on the quality of the cars’ dynamics and add fun to the game.
Tools Programmer: Tasked with creating and evolving level editing tools, creating roads and procedural generation, you work alongside our artists.
Game & Level Designer: A true designer, you love to elaborate game levels. Your first priority is to give gamers an unforgettable experience.
Environment Artist: An environment aficionado, you are an expert in creating and placing 3D objects alongside roads from countries ranging from China to the United-States, all the while following an artistic direction and maintaining a global visual coherence.
Vehicle Artist: You are passionate about vehicles, you excel in modeling and texturing cars or racing motorbikes of all brands and integrating them in our engine.
Producer: You have a manager’s spirit that allows you to federate your team around objectives aligning with our games vision.